Monday, May 21, 2012

The best games explain themselves!

http://feeds.gawker.com/~r/kotaku/excerpts/~3/vYSVDDeSUAg/how-to-play-video-games

I really appreciated this guide to gaming; I've been paying attention to the crossroads between game design and instructional design.  There are some cute parallels: all creators/players should save often. But its notable that the best games encourage exploration and don't require tutorial/exploration. We aim for the same targets in the classroom.

No comments:

Post a Comment